Pengembangan Game Adventure of Utan Menggunakan Challenge Cadence Skill-Theme

نویسندگان

چکیده

Orangutan kalimantan (pongo pygmaeus) merupakan spesies kera besar yang menghuni di pulau kalimantan, habitat orangutan sendiri berada hutan dan lahan gambut, namun seiring waktu mulai berkurang karena pembukaan untuk industri kelapa sawit, pembangunan infrastruktur, perumahan rakyat, sering dianggap hama oleh petani sawit dikarenakan memakan buah sudah memasuki masa panen sehingga diburu, dibunuh, atau diperjual belikan dipasar gelap. Atas dasar inilah dibangun sebuah game memperkenalkan kembali satwa kepada masyarakat umum kedalam “Adventure of Utan” berbasis Android . Game platforming side scrolling, menggunakan Construct 2 sebagai engine, CCST (Challenge Cadence Skill-Theme) membangun level. pengembangan level didalam bergenre platformer, penggunaan terletak pada pelevelan meliputi NPC, rintangan, skoring, penalty. Adventure Utan telah dilakukan pengujian secara fungsional mengetahui apakah berjalan dengan baik dapat dijadikan media pengenalan umum.

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ژورنال

عنوان ژورنال: Informatika Mulawarman

سال: 2021

ISSN: ['1858-4853', '2597-4963']

DOI: https://doi.org/10.30872/jim.v16i1.5265